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Superpower 2 mods properties
Superpower 2 mods properties












  1. #Superpower 2 mods properties how to#
  2. #Superpower 2 mods properties .dll#
  3. #Superpower 2 mods properties install#
  4. #Superpower 2 mods properties mods#
  5. #Superpower 2 mods properties download#

You should look for a Joshua.exe or Joshua file, click that as your target and the game should run. If you get an error message, it may give you the option to 'browse' for a target, if so try and find the SuperPower 2 folder again in the browse window. Open the shortcut, if you get an error message, like the target was not located please continue the tutorial, if the Superpower 2 game runs, stop reading, RIGHT NOW! Open the World War 2 folder, and you'll see, XML files, data folder, Read Me text and World-War-2 shortcut.

#Superpower 2 mods properties mods#

Once you've found it, place the World War 2 folder in the MODS folder, DO NOT place in the SP2 folder or any other folder in there. Open the compressed file and place the folder on the desktop or anywhere you want to place it for now.įind your Superpower 2 MODS folder, mine is C:\Program Files\Steam\SteamApps\common\SuperPower 2\MODS.

#Superpower 2 mods properties download#

When you download the World War 2 mod, you should get either a compressed file (Winrar or other types) or a folder called World War 2, if its just the folder, skip this step.

#Superpower 2 mods properties install#

So, lets install a mod! We'll take the World War 2 mod as an example. The main issue is where you store your files. Installing mods is a very easy progress once you understand how. So, I decided to dedicate an entire thread to the topic of Modding, a guide of sorts!

superpower 2 mods properties

Make a backup of the original ehe_entities.Hello all, my names Rick Colemen, and I have noticed a few confused faces when it comes to modding Superpower 2. This script allows you to bulk edit the AI with changes to all the 27 objectives, by increasing or decreasing them.

#Superpower 2 mods properties how to#

Here the links, that are also in the video on how to use it: In AI_Changes.jpg you can see the impact of some random changes :D Or increase the objectives (21,22,23,24) to have strong ground, infantry, air and naval forces to make them build an army. This would make all countries more want to have a missle defense system. For example increase everyone's objective (8) for have AMDS by. It should enable to choose to increase or decrease certain objectives for all countries. Using a sample script to format text files into xml in the firt place. Notepad++ seems to be a good choice, I managed so far to extract the pure data.

superpower 2 mods properties

I try to create some scriptlet to automate the editing of the EHE_Entities.xml file, which determents the AI's behaviour. If you want to add stuff, you also need to copy the string tables around to give your new countries or whatever a name. I changed all treaties to have no conditions and now Madagascar can finally join THE BIG SEVEN. Now copy the DATABASE.GDB from your mod folder back into C:\GOG Games\Superpower2\MODS\SP2\data Now you see all the latest v1.5.2 Superpower2 data and can make changes. Start the Editor and create a blank mod, give it a name you want to use and save it.Ĭopy the DATABASE.GDB file from C:\GOG Games\Superpower2\MODS\SP2\data folder into the folder of your new created mod. My plan as a rebel is to invade and occupy a country, then wait for it to drop into anarchy and it becomes mine.Īhhh, it shows the version of the game in the column of the table:ĭownload and install the GLEditor and the Official Modding Guide:īACKUP the C:\GOG Games\Superpower2\MODS\SP2\ folder The mod will eventually hand over a country to the rebels, if it suffers under anarchy. While being in anarchy, you cannot annex anything (no political control). I keep my country in anarchy and sell the produced stuff instead of caring for the population. I was looking at the MultiMod, essentially because everyone plays the Rebels wrong. The GOG version uses already a Mod "SP2" to start the game. Since none of the SDK mods work for me (crash at start), I am afraid the other mods will not work either? It is also not clear for which version those are.

superpower 2 mods properties

#Superpower 2 mods properties .dll#

dll files for server and client with actual code/game changes Change the shortcut with "-mod " and start a new game Mini Mods - EHE mods change the behaviour of the AI, you need to replace some files in the game.įull Mods - Change every country and condition. Does anyone know how to install and run mods?














Superpower 2 mods properties